Project 01 — 3D modelling

The Mantis

Empusa pennata — the conehead mantis
Year
2026
Discipline
ModelingSculptingRigging
Tools
Blender
Role
SculptingRiggingRendering
Clay render of the mantis model
Clay render — the natural pose of the mantis
01 / 05

Inspiration

This work is purely based on curiosity and the challenge in sculpting the details.

I wanted to model a mantis. I was not sure which one and how I wanted it to be posed. So I started finding references to help me conceptualise my ideas. While searching, I came across Empusa pennata — I was immediately amused by its beauty. That is when I decided I want to sculpt this beautiful life form.

02 / 05

Process

I started by modelling each individual part separately, because I wanted to 3D print this model. Working on one part at a time gave me more understanding and flexibility throughout the build.

This was one of my favourite works.

03 / 05

Challenges

This was very challenging work — a true test of conceptual learning. The project took months, but I enjoyed every part of it.

  • No great reference images from useful angles
  • A high-detail model comes with a very high polygon count
04 / 05

What I learned

I learnt patience and persistence. When I felt overwhelmed by the challenges of sculpting, I took a break and did not return to the project unless I felt calm and had a way to overcome the challenge.